"BYTE ME"_GIRLS WHO CODE — Lysa Flower

NEW FABRIC COLLECTIONS : : DRIVIN’ DOWN 9 & GOIN’ SURFIN’ : : IN STORES NOW!

  • PORTFOLIO
  • COLLABS
  • BLOG
  • SHOP
  • ABOUT
  • CONTACT
Menu

Lysa Flower

  • PORTFOLIO
  • COLLABS
  • BLOG
  • SHOP
  • ABOUT
  • CONTACT

Welcome to the BLOG!

 
View fullsize 2019 BYTE ME_SILLOUETTE_BIGGER FLOWERS-01.jpg
View fullsize LYSA FLOWER_BYTE ME_KEYBOARD.jpg
View fullsize LYSA FLOWER_BYTE ME_BINARY.jpg
View fullsize LYSA FLOWER_BYTE ME_CIRCUIT.jpg
View fullsize LYSA FLOWER_BYTE ME_JOYSTICK.jpg
View fullsize LYSA FLOWER_BYTE ME_PIXEL PUSHER.jpg
View fullsize 2019  LYSA FLOWER_BYTE ME_KEYBOARD_FAIL FAST_has line through.jpg
View fullsize LYSA FLOWER_BYTE ME_BYTE ME.jpg
View fullsize LYSA FLOWER_BYTE ME_FLOPPY.jpg
View fullsize LYSA FLOWER_BYTE ME_DOT MATRIX.jpg
View fullsize LYSA FLOWER_BYTE ME_ASCII.jpg
View fullsize 2019 DISKS cam 01.jpg
View fullsize 2019 CAM cam 03.jpg
View fullsize 2019-cam-02-1.jpg
View fullsize IMG_4446.jpg
View fullsize Taylor-and-Maceo-web.jpg

"BYTE ME"_GIRLS WHO CODE

May 13, 2019

It feels seems silly to cite a TV show as inspiration. Although, when I think about it, technology is all around, plus with a husband that makes video games and two die hard gamer sons… maybe it was inevitable? After all it was my husband who gave me a white rainbow mechanical keyboard for Christmas (another inspiration) and suggested using the Atari 2500 colour palette for the collection. However the TV show I’m referring to is Halt and Catch Fire. It’s set in the early 80’s when the race was on to make the next best computer. Cameron, a young technological prodigy, is poached from university to help reverse engineer an IBM PC. Oh did I mention, she’s a female coder? A punk female coder! Gah! I loved her character so much!

This got me thinking about women in games, coders and the ones I know. I think it’s fair to say, at least in the gaming industry, the male to female ratio is still disproportionate and that male interest still dominates the themes of most games. I have hope though, especially after listening to an interview with Tina Fey on “My Next Guest Needs No Introduction”, with David Letterman. She talked about being the first female writer on SNL and how the male writers weren’t trying to be anti-women, they just didn’t understand Kotex pads could be funny. It was a boy’s club but with women on the team, adding diversity, the writing became stronger. I’d like to think games are going that way too.

Zoe Flower (her real last name, not mine) is one of those women. She can hold her own in a room full of rah, rah men. I’ve see it. It’s glorious! She’s been around since the early 90’s and has paved the way for a new generation of women in games. She started off as an animator but eventually became a host on Electric Playground. She left EP to produce her own show called Hardcore Candy (about women competing in extreme sports). Then she went on to become a game designer and then a mom, and kept kicking ass as a design director… phew! She’s packed in a lot!

Which leads me to the next generation. Our oldest son has been working on his own indie game with a gifted programmer (she’s on the left). Taylor is a brilliant coder, one that in her spare time orders drills off Amazon so she can take them apart to build grappling hooks. Why? Because she can and I love that! She tries something, if it doesn’t work, she keeps at it. “Fail Fast” is a coder saying and she lives by it. If she makes mistakes, she figures it out and moves on (note to self!). The DIY attitude Taylor has, reminds me of Cameron in Halt and Catch Fire and I’m SO excited for her future.

And last, but not least, in noodling around the internet I found this: Girls who Code, self explanatory title right?! They have American and Canadian groups, in case you have any young women in your life who are interested. I’d love to hear how they like it.

Long way around, this collection with floppy disks, ASCII, binary, keyboards, joysticks, printed circuit boards and pixels is about these women: the ones before, the ones now and the ones to come.

In Surface Pattern Design Tags byte me, Surface Pattern design, floppy disks, keyboards, pixels, joysticks, printer paper, ASSCI, Fail Fast, Halt and Catch Fire
Share
← WE GOT THE BEAT!*GASP!* →

Join the newsletter!

In need of a happy newsletter, playfully mixed with these BLOG posts, inspiration and behind the scenes of studio going-ons?

PLUS get 10% off Lysa Flower’s ETSY Shoppe by subscribing! YAY!

SUBSCRIBE

OLDER blog Posts

Featured
Dec 23, 2024
MIID closing feels like a punch in the gut!
Dec 23, 2024
Dec 23, 2024
Oct 17, 2024
The "Wild Tales" Annie Chen of Lemonni
Oct 17, 2024
Oct 17, 2024
Sep 18, 2024
"Friends, Frames, and Fabulous Faces!"
Sep 18, 2024
Sep 18, 2024
Aug 10, 2024
My Amazon Shoppe!
Aug 10, 2024
Aug 10, 2024
Aug 8, 2024
SUMMER PROJECTS
Aug 8, 2024
Aug 8, 2024
Aug 7, 2024
Andrea Tsang Jackson
Aug 7, 2024
Aug 7, 2024
Aug 5, 2024
TRAVELING TO PRINTSOURCE
Aug 5, 2024
Aug 5, 2024
Aug 4, 2024
Mastery + Mentors (with Dylan M)
Aug 4, 2024
Aug 4, 2024
Aug 3, 2024
meeting Jon Batiste
Aug 3, 2024
Aug 3, 2024
Aug 3, 2024
boombox feature
Aug 3, 2024
Aug 3, 2024

© 2015-2024 Lysa Flower. All Rights Reserved.